Party game



A bunch of gnomes are gunna decide hose gunna be the next mayor of there town and decide to do a bunch of mine games to see ho wins.


There will be 4 gnomes that are gunna play the mine games to see ho win the party games ho ever wins the most out of 5 games wins something like Mario party  these mine game cud be a hole bunch like a mine football ; game wear its 2v2  are a hot potato game wear you must throw at the other until it explodes.


My genuine art style will be pixel art of gnomes doing mined games with each other to get the upper hand on one another hay could  use a item to stop are a norther path opens up to give another player a faster rout all those things can build up in to a competitive multi player experience that can make it fun and challenging for the all the players to play and explore the different ways to play.


I fell that some of the game mechanics will be hard to do so I guess  2 coders 1 artist will be a good start thou I feel that 2 coders and 2 artist and a game tester will be the best are what I can think of.

The prospective is a 2d slash 3d environment depending on the mini game as it can be a mix of 2s and 3d like I could  have a 3d background and 2d charters to play the mini games .


Game start :This current game is a sick man climbing game wear you use floppy physics to climbed up a mountain and do whatever the game play is .


The list of stuff I'm gunna model : for project

Rock 1 to 6 in different ways 

Different props for the game if needed

Make bushes 

Make sure to make the stones in different ways

Do the stickman


the game that I'm working with  a bunch of other is a game wear the game is wear you clime up stuff against each other 


The plane

The plane is is o make the model designs and make the models for the game as ill be making a trees bushes rocks and most of the environment. the idea is for my models is based of the designs of the French alps .

 


Dou to the French alps being what I needed for the design for the game a Pandora's box of opportunities came to me as i cude have nice textures   modules and what aver els that coms to mine of the alps. as it was the perfect as rocks trees and even the grass and other things . as the ways the alps look and felll its pearfect place wear stick men clmib and fight over for whatever reason is needed.


Gdd for the game 


This is the gdd that has bin dun for the game and form my end i do the 3d modeling and some of the art for the modals  thou most of all this gdd is just hear to show what's has bin impaired and what can be to do to make the game better as pest as possible.  



stick fight is the main game on that's is the inspiration that is based on as the main mechanic the floppy stick man movants is the mine motivations as the floppy desighsn give it what my and my colleges want in the game and that's what I'm gunner make the stick man that is gunner be the very modal that is gunner flop around and do what ever its needed for the stick man to move around and climb around to make things interesting.


























the 3d modals

This is the rocks I'm using for the 3d models'  as I'm planning to make in the same style and shapes il also use them in different colors as well

 These are the rocks that I made for the game as there are gunner be obstacles are projectiles for the players to use they are scattered and can be used in different ways depending on how the player uses it.


This is the first texture that I putted on and it looks good for testing as I feel the rocks I made are nice and low Polly for the game as that's the intended art style are thou making my own wooed be better I've I have the time.




Hears some other textures I have put on the rocks and I have sent them to my team mate to see what's they like better the red granite black gold marble Wight marble and gold blue marble.





Hears the rock pallet with the Wight marble that my team mate has choosing and I must say its not bad thou I prefer the gold blue marble also I have added a golden brown marble to show I've they wanted to pick again but they picket the Wight marble so this is the texture I'm gunner use.




This is the first scrum and its not much as for me I just need to  3d modal a 3d stick man and some 3d environments and that's about it fir this week and possibly next .



 
This is the scrum for the currant week and this is gunna be a current thing but basically I'm mostly the only one in for the project and all  did was just do my work and figure  out weather 
This is the final scrum and its pretty much the same but things are hoping to get things dun more and more  as I'm still always in and making more of my work 



this is the trello as wear the games is worked on wear all the plans for the game is planed hear and worked on and how the progress of the game is monitored hear.

on other hands its clear that some things are things that need more work on like the timing and the rely on others to make the progress  hard to work with when the rest of the team aren't  using the trello



This is the stick man I made for the game and I think ill change some things as it decent but it needs changes one is the head is it not large enough  and I feel the arms cud be a bit longer .
what I need do to is to see I've the modal can me auto  rigged so I don't have to do to much work I've it docent work ill redo the modal and see I've works are not.






This is the stickman that is made for the game wear I added the limbs separately this is dun easily as I just added some domes at the end of the limbs making them so they can latch on to rocks and walls making them more distinct eve also added a rig on so it can have animations and can be floppy for the coder to work on.




This is some props I'm making for the game so I can pass them over so that the charters have some customizing parts to them they are gunna be sum shades, glasses and some other custom head wear.



This is the cosmetics i have made for the game and its just the first to com as I'm making them with different  colors to give each player something that can wear out the options. 



Theses are the hats that i have made and gave color so that they can be very as the players can have a nice pick on what they what  as they have three different hats and too different sets of glasses.


hea re just some extra parts that is for the game as there are juts some faces the charters can put on there faces

This is the tree I'm gunna use as a references for the modal that I am making as I making assets for the game to give my team more then enough models to work with are to modify them selves .The reasons I picked the Mario 64 tree its suites on what I want in a 3d manner as yes i do know its 2d it was the closest thing I had in what I whetted to show in a tree that's in low Polly  .
This is the start to the tree and I must say for a first time its not as bad for a start as I used different parts to make it thou I do need to find a way to make it out of in different ways to give me better options .
This is the model that has bin more refined as I start to bend and shorten the branches to make them more believable to be a tree rather some kind of weird looking bush.
This is the tree that is fully made it just need a texture for the leaves and the wood and it will be all dun thou I do believe that more can be dun to make things better so what ill think ill do is make one that is all connected and one that is all free so that my team mates may be able to have a variety of different type's of the same tree .
This is what I did one tree is all connected and one that is fully able to move the parts around to the user may twist and turn the parts to make all orts of patterns and new ways to make the tree better in some ways.
This is the tree texture that i put on and the only problem is that is the wood texture is starched a but but its fin as it gives it a good look with the style of game.


This boulder is what I'm gunna use for the game so adding larger rocks so the the player cant pick them up and is more of a obstacle then something the player can pick up.


These are the boulders that i have made there models are shaped differently shapes for them to fall in different ways to make them make the player reacted in different ways making them more efficient . 
This is just the boulders with texters and it looks rather nice thou i wish that I can find better ones thou. 


Hear are some bushes I'm get some ideas and I managed to get some ideas and this is what I came up with



This is the push that i have made made and i decided to make it like the tree that i made and with in a push form souper Mario 64 tree but in bush form

This is the textured version of the bush that I have made and its pretty nice for the game to use  thou I could do more to it as I'm not sure if the stretched texture should be. In other hands it could also be used with more refined textures thou as I think a photo take of a tree base are some leaves from a hedge would be a better take. 




This is the log I'm gunna use for inspersion  as its a good shape and size thou I'm not sure I can replicate it properly  thou i swill give it a try and ill hop for the best. 




This is the log I made for the game thou its not as good as the photo its a good start and it will do for and I'll add a wood texture to see what it dues and I hop it will end out in a good way.

This is the log with a texture I have put on and its fin but needs to be well less screeched and but form the prospective of the game design its fin as its not meant to be over compilated .

final thoughts

Final thoughts: well it was fun making assets  for the game that is made thou i wish had dun more.

what I could  of dun more is make more props find better textures could make better textures for sead modals maximizing all of it as for needed has bin dun but I could do more  as I could use advance ways 












Comments

Popular posts from this blog

B1 Party Game